Binding the Powers of Nature: the Caster Gun
The world of Gaia is living an era of unprecedented technological marvel, led by Arcadia, home of Archimedes and his engineering revolution. However, there's a power hidden from regular folk and forgotten by many: magic.
One relic from the days when Knights and Mages were fighting united in the Direfolk War is the weapon our Hero wields: the Caster Gun, a rare device created by the best Arcadian Mages, able to transmute the raw elements of nature you’ll find along the journey into combat spells.
Oceanhorn 2: Knights of the Lost Realm features four main spell types: Fire, Ice, Lightning and Heal, each useful for a specific purpose.
As you might guess, Fire will allow you to burn down wooden objects, destroy weak walls and inflict massive damages against vulnerable enemies. Ice can freeze enemies in place, or spawn floating ice rafts on the surface of the water. Lightning stuns enemies and is useful to power devices or solve electricity-based puzzles. Last but not least, when you're running low on HP, the Health spell will allow Hero to recover some much-needed hearts.
During the game, you'll also be able to increase the efficacy of this weapon thanks to the Power-Up Shards that you'll find as rewards from treasure chests scattered around the map. Once equipped, they will increase either Damage, Might (which influences duration and area of effect) or Charge (the cooldown) of the Caster Gun.
This is all for today, but remember: there are many other gadgets waiting for you in Oceanhorn 2: Knights of the Lost Realm – keep your eyes peeled for more!